About Game Development with particular focus on C#, Lua and procedural content generation.
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Sunday, May 21, 2006
Admire my fancy tile work
Not too bad! I drew those tiles a while back, too jungly for grass really. This is double buffered GDI, I want to try and make something almost game like with my pathfinding library.
(which still hasn't been tested on more that 10x10 tiles :D )
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