JRPG style inventory and menus |
I'm going to make the menu near to 100% functional, then get back to the writing.
All the art is placeholder - but the inventory icons are especially placeholder as I drew them, which is why the bag icon looks more like a spade or stingray.
If this post has caught your interest and you'd like to know more about the book I'm writing please check out the promo site here.
2 comments:
I'm curious: what framework are you using, LÖVE?
I am working on a JRPG myself, I'm using Moai for portability and power.
I will buy your book no matter what you use :)
It's a custom engine, similar to Love in someways. The source code will be included (but it's basically a fast 2d engine using OpenGL)
Moai looks cool but I've never really dug into it.
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