Inside the arena battling monsters |
Editing includes checking all the text, adding any missing text, making things clearer, cutting text where appropriate. It also includes creating the final screenshots, figures and diagrams. Ensuring all the figure numbers are linked correctly in the text and that kind of thing. It's a slow process but it's going well.
The steps to release are:
- Edit the text
- Get final art back from the artists and integrate
- Front matter, appendices, title cover
- Create the sales page
- Small release
- Integrate feedback
- General release
- Exploration
- [100%] First Draft
- [100%] Editing
- [100%] Final Art
- Combat
- [100%] First Draft
- [30%] Editing
- [100%] Final Art
- Quests
- [100%] First Draft
- [0%] Editing
- [25%] Final Art
The plan for October
We're already mid-way into October but things are going well. I've found someone to finish the art and that's starting to come back. The Exploration section was completed last month. Progress in the the Combat section is, so far, faster because when I was writing this section I'd settled on most of the book's conventions. Also I published parts of some chapters as blog posts first (Stats, Levels), which allowed me to refine this text earlier on.Most of the combat section should be finished by the end of month. Final art for the Quests section will also starting coming back this month.
Every week I publish an article about making RPGs to the How to Make an RPG website. Here are some of the more popular releases. (Arguably time writing these articles could be time editing but I find they're complementary activites. When I can't force myself to do more editing, I still feel fine to create an article and vice versa.)
- Case Study: How to Release a Successful Indie Game. Guild of Dungeoneering.
- The Power of One. Using the Range of 0-1 When Coding.
- Sine of the Times. How You Can Spruce Up Your Game Effects With Sine Waves.
- State Machines for RPGs. Where. When and Why to Use State Machines in RPGs.
- An Invitation to Challenge Yourself
Thanks for reading! For more regular updates follow me on twitter @HowToMakeAnRPG